When your "100% a fan game" Danganronpa idea ends up changing your life: "We were at a crossroads where we either have to go back to doing our real jobs, or we can change this just enough to be legally distinct"
Interview | Selina Kibara, creative director of Kumitantei: Old-School Slaughter, talks going from Danganronpa fan game to original murder mystery: "I would rather make something that's derivative tha...