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The same goes for Kirby Air Riders
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Super Smash Bros. creator Masahiro Sakurai has confirmed that the recovery you get from food found in Smash and Kirby Air Riders is actually calculated based on the real-life calories of said foods.
One of the easiest ways to figure out if you're playing a Masahiro Sakurai game – aside from great UI, a checklist mode, and generally being a banger – is the inclusion of random food JPEGs as healing items. Instead of modelling foods for the Smash Bros. fighters to eat, random photographs will appear on the stage instead. This was carried over into Kirby Air Riders and is such an iconic part of the game that Nintendo made some of these foods available as Switch player icons. But it turns out the food is deeper than we thought.
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Now that Kirby Air Riders is out, everyone is making the same joke about Nintendo immediately asking Masahiro Sakurai to work on Super Smash Bros 6: "Alright. We let you make Air Riders. You know what comes next…"
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Scott McCraeSocial Links NavigationContributorScott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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Now that Kirby Air Riders is out, everyone is making the same joke about Nintendo immediately asking Masahiro Sakurai to work on Super Smash Bros 6: "Alright. We let you make Air Riders. You know what comes next…"
Kirby Air Riders team will disband after one final patch, says director Masahiro Sakurai: "Please enjoy the balance"
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