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Before he left Bethesda, Skyrim's co-lead wanted a cliffhanger ending for The Elder Scrolls 6, but now he knows that's "completely unfeasible" for a series that's already gone 15 years between entries

· 5 min read
Before he left Bethesda, Skyrim's co-lead wanted a cliffhanger ending for The Elder Scrolls 6, but now he knows that's "completely unfeasible" for a series that's already gone 15 years between entries
  1. Games
  2. RPGs
  3. The Elder Scrolls
  4. The Elder Scrolls 6
Before he left Bethesda, Skyrim's co-lead wanted a cliffhanger ending for The Elder Scrolls 6, but now he knows that's "completely unfeasible" for a series that's already gone 15 years between entries News By Dustin Bailey published 15 January 2026

"That's not a good way to end a game and say, yeah, we'll see you in 10, 15 years"

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2026 will mark Skyrim's 15th anniversary, and we still don't know what shape The Elder Scrolls 6 is ultimately going to take. But Kurt Kuhlmann, co-lead designer on Skyrim, had some grand ideas for the next entry before he left Bethesda in 2023 – including a cliffhanger ending that would've set the stage for The Elder Scrolls 7.

Kuhlmann is a multi-decade veteran of Bethesda going back to the Daggerfall days, and his long history with the series gave him a reputation as the "loremaster" of The Elder Scrolls, according to an interview with our friends at PC Gamer. He ultimately left the studio after it became clear he wouldn't get a chance to lead the next Elder Scrolls game, but not before developing some ideas for TES6's story.

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Bethesda can't win with Fallout 5 and The Elder Scrolls 6, former lead says, because "even if it’s just as good as Skyrim was, you’ll still get so many people throwing out hateful comments."

Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. TOPICS Bethesda Game Studios Bethesda Softworks Dustin BaileyDustin BaileySocial Links NavigationStaff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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